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									Beta releases and bugs - Sisyphus Industries Community				            </title>
            <link>https://sisyphus-industries.com/community/beta-releases-and-bugs/</link>
            <description>Sisyphus Industries Discussion Board</description>
            <language>en-US</language>
            <lastBuildDate>Sat, 06 Jun 2026 16:43:26 +0000</lastBuildDate>
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							                    <item>
                        <title>Repeating tracks! Repeating tracks! Repeating tracks! Repeating tracks! Repeating tracks! Repeating tracks!...</title>
                        <link>https://sisyphus-industries.com/community/beta-releases-and-bugs/repeating-tracks-repeating-tracks-repeating-tracks-repeating-tracks-repeating-tracks-repeating-tracks/</link>
                        <pubDate>Mon, 28 Mar 2022 04:49:44 +0000</pubDate>
                        <description><![CDATA[Nearly every time I play a single track, it finishes, and then repeats. There seems to be no way to remedy this behavior. I have cleared the queue. I have checked &quot;Pause between tracks&quot;. I h...]]></description>
                        <content:encoded><![CDATA[<p>Nearly every time I play a single track, it finishes, and then repeats. There seems to be no way to remedy this behavior. I have cleared the queue. I have checked "Pause between tracks". I have held my breath until my face turns blue. All to no avail.</p>
<p>Right now, Mr Rambonnet's JJR-Sandify160 is playing. Queued after that is JJR-Sandify169...but first, of course (after carving up the beautiful doily with THE FERSHLUGGINER CONNECTING LINE back to rho=0) JJR-Sandify160 is REPLAYING. Cue "Arghh".</p>
<p>Maybe JJR-Sandify169 will play next. I hope so. Maybe it will play only once. All right, fine. I'll have another cocktail.</p>
<p>I also hope that this <del>bug</del> feature is moved to the very tippy-top of the action list up there in Marc-Andre Fleury's new home. I'm more than irritated and on the verge of jettisoning the urbane, genteel civility for which I am renowned*.</p>
<hr />
<p>*On Planet Zyrgnñax in a galaxy far, far away.</p>]]></content:encoded>
						                            <category domain="https://sisyphus-industries.com/community/beta-releases-and-bugs/">Beta releases and bugs</category>                        <dc:creator>adambrower</dc:creator>
                        <guid isPermaLink="true">https://sisyphus-industries.com/community/beta-releases-and-bugs/repeating-tracks-repeating-tracks-repeating-tracks-repeating-tracks-repeating-tracks-repeating-tracks/</guid>
                    </item>
				                    <item>
                        <title>Arghh</title>
                        <link>https://sisyphus-industries.com/community/beta-releases-and-bugs/arghh/</link>
                        <pubDate>Thu, 24 Mar 2022 04:11:46 +0000</pubDate>
                        <description><![CDATA[Frustration!
I have created a simple two track playlist. The first track was written to begin at rho = 1 and end at rho = 0. The second track, (from Mr Rambonnet) was written to begin at rh...]]></description>
                        <content:encoded><![CDATA[<p class="p1"><span class="s1">Frustration!</span></p>
<p class="p1"><span class="s1">I have created a simple two track playlist. The first track was written to begin at rho = 1 and end at rho = 0. The second track, (from Mr Rambonnet) was written to begin at rho = 0 and end at 1. In the playlist, though,  </span>both tracks are supposed to run in reverse.</p>
<p class="p1"><span class="s1">However, when I start the playlist with the ball at the center, the table first moves the ball to the perimeter, ignoring my instructions, as well as the notations in the app. (See attached).</span></p>
<p class="p1"><span class="s1">Why is this so difficult? Why can we not have a command which simply states "play this track from the current ball position"?</span></p>
<p class="p1">But wait...there's more!</p>
<p class="p1"><span class="s1">Sometimes, the table repeats a track when I have not specified that it should. This is particularly infuriating when I play one of jjr's doilies, and after waiting an hour, return hoping to see the lovely result, only to find the pattern spoiled by the ball plowing its way back to rho=0 to begin again.</span></p>
<p>Both problems are sporadic  </p>
<p class="p1"><span class="s1">Arghhh. </span></p>
<div id="wpfa-0" class="wpforo-attached-file"><a class="wpforo-default-attachment" href="//sisyphus-industries.com/wp-content/uploads/wpforo/default_attachments/1648095106-75A08921-F555-46BA-8486-820C8450EB11.png" target="_blank" title="75A08921-F555-46BA-8486-820C8450EB11.png"><i class="fas fa-paperclip"></i>&nbsp;75A08921-F555-46BA-8486-820C8450EB11.png</a></div>]]></content:encoded>
						                            <category domain="https://sisyphus-industries.com/community/beta-releases-and-bugs/">Beta releases and bugs</category>                        <dc:creator>adambrower</dc:creator>
                        <guid isPermaLink="true">https://sisyphus-industries.com/community/beta-releases-and-bugs/arghh/</guid>
                    </item>
				                    <item>
                        <title>Reversibility!</title>
                        <link>https://sisyphus-industries.com/community/beta-releases-and-bugs/reversibility/</link>
                        <pubDate>Thu, 03 Mar 2022 21:58:51 +0000</pubDate>
                        <description><![CDATA[The most frustrating thing about using the table is the unpredictability of track direction.
I have tracks which are written to run from rho=1 to rho=0, and sometimes want to play them in r...]]></description>
                        <content:encoded><![CDATA[<p class="p1"><span class="s1">The most frustrating thing about using the table is the unpredictability of track direction.</span></p>
<p class="p1"><span class="s1">I have tracks which are written to run from rho=1 to rho=0, and sometimes want to play them in reverse, but even when such a track has the "reversible" bit set in the app, the bot will often "insist" on running it as non-reversible. The result: starting with the ball in the center, instead of running (as desired) from rho=0 to rho=1, the bot will seemingly ignore the reversible bit and take the ball out to rho=1, and play the track from there! In other instances, the bot first takes the ball to rho=1 and then back to 0 before playing the track. There seems to be neither rhyme or reason in this behavior.</span></p>
<p class="p1"><span class="s1">I will welcome an option in the app to force a track to run from the </span><span class="s2"><i>current ball position</i></span><span class="s1"> (with the exception, of course, of those tracks which by their nature cannot be reversed: those that are written to both begin and end at rho=1 or rho=0).</span></p>
<p>If I am nuts, or am overlooking something obvious, I know someone will apply the cluestick. </p>]]></content:encoded>
						                            <category domain="https://sisyphus-industries.com/community/beta-releases-and-bugs/">Beta releases and bugs</category>                        <dc:creator>adambrower</dc:creator>
                        <guid isPermaLink="true">https://sisyphus-industries.com/community/beta-releases-and-bugs/reversibility/</guid>
                    </item>
				                    <item>
                        <title>Update 1.10.90 is available...</title>
                        <link>https://sisyphus-industries.com/community/beta-releases-and-bugs/update-1-10-90-is-available/</link>
                        <pubDate>Tue, 01 Mar 2022 09:17:56 +0000</pubDate>
                        <description><![CDATA[... and available, and available, and still available no matter how many times we update.
Something is evidently b0rked, because the table (or app) does not recognize that the firmware has ...]]></description>
                        <content:encoded><![CDATA[<p>... and available, and available, and still available no matter how many times we update.</p>
<p>Something is evidently b0rked, because the table (or app) does not recognize that the firmware has already been updated.</p>
<p>A certified bug it is. </p>]]></content:encoded>
						                            <category domain="https://sisyphus-industries.com/community/beta-releases-and-bugs/">Beta releases and bugs</category>                        <dc:creator>adambrower</dc:creator>
                        <guid isPermaLink="true">https://sisyphus-industries.com/community/beta-releases-and-bugs/update-1-10-90-is-available/</guid>
                    </item>
				                    <item>
                        <title>Offset bug-like event</title>
                        <link>https://sisyphus-industries.com/community/beta-releases-and-bugs/offset-bug-like-event/</link>
                        <pubDate>Fri, 11 Jun 2021 21:10:00 +0000</pubDate>
                        <description><![CDATA[When I build a 10 track that features an X or Y offset, so that the end position is not at rho=O, and I run Erase as the next track, it begins with an audible &quot;clunk&quot;, and occasionally the b...]]></description>
                        <content:encoded><![CDATA[<p>When I build a 10 track that features an X or Y offset, so that the end position is not at rho=O, and I run Erase as the next track, it begins with an audible "clunk", and occasionally the ball describes an eccentric circle, or describes the same circle twice, before running to completion. The "clunk" is disturbing. Any theories?</p>]]></content:encoded>
						                            <category domain="https://sisyphus-industries.com/community/beta-releases-and-bugs/">Beta releases and bugs</category>                        <dc:creator>adambrower</dc:creator>
                        <guid isPermaLink="true">https://sisyphus-industries.com/community/beta-releases-and-bugs/offset-bug-like-event/</guid>
                    </item>
				                    <item>
                        <title>Ran into a bug</title>
                        <link>https://sisyphus-industries.com/community/beta-releases-and-bugs/ran-into-a-bug/</link>
                        <pubDate>Wed, 20 Jan 2021 18:54:22 +0000</pubDate>
                        <description><![CDATA[It happened twice with the exact same scenario/results.I have the table scheduled to sleep at 10pm and wake up at 6am. I have the option configured to pause between tracks for 5 min.If the t...]]></description>
                        <content:encoded><![CDATA[<p>It happened twice with the exact same scenario/results.</p><p>I have the table scheduled to sleep at 10pm and wake up at 6am. </p><p>I have the option configured to pause between tracks for 5 min.</p><p>If the table is in a pause when it goes to sleep (at 10PM) it will not wake up at 6am. I have to hit play in the app.</p><p> </p><p> </p>]]></content:encoded>
						                            <category domain="https://sisyphus-industries.com/community/beta-releases-and-bugs/">Beta releases and bugs</category>                        <dc:creator>Brookman</dc:creator>
                        <guid isPermaLink="true">https://sisyphus-industries.com/community/beta-releases-and-bugs/ran-into-a-bug/</guid>
                    </item>
				                    <item>
                        <title>Uncaught TypeError</title>
                        <link>https://sisyphus-industries.com/community/beta-releases-and-bugs/uncaught-typeerror/</link>
                        <pubDate>Mon, 19 Oct 2020 02:29:17 +0000</pubDate>
                        <description><![CDATA[I haven&#039;t used the app in a while, and when using it today I&#039;m getting: Uncaught TypeError: Cannot read property &#039;split&#039; of undefined - file:///android_asset/www/prod/models.js 2895I get 2-3...]]></description>
                        <content:encoded><![CDATA[<p>I haven't used the app in a while, and when using it today I'm getting: </p><p>Uncaught TypeError: Cannot read property 'split' of undefined - file:///android_asset/www/prod/models.js 2895</p><p>I get 2-3 of these in a row which I dismiss, after which the interface for the home and library tabs shows no tracks. If I kill the app I can see the tracks again until I get the error. Android 11 on a Pixel 4. </p>]]></content:encoded>
						                            <category domain="https://sisyphus-industries.com/community/beta-releases-and-bugs/">Beta releases and bugs</category>                        <dc:creator>kickstarter</dc:creator>
                        <guid isPermaLink="true">https://sisyphus-industries.com/community/beta-releases-and-bugs/uncaught-typeerror/</guid>
                    </item>
				                    <item>
                        <title>Error downloading new tracks</title>
                        <link>https://sisyphus-industries.com/community/beta-releases-and-bugs/error-downloading-new-tracks/</link>
                        <pubDate>Tue, 30 Jun 2020 00:40:10 +0000</pubDate>
                        <description><![CDATA[When I attempt to download a new track or set of new tracks from the Community tab in the Sisyphus app, I am shown an error message:&quot;Error: The old format of this exec call has been removed ...]]></description>
                        <content:encoded><![CDATA[<p>When I attempt to download a new track or set of new tracks from the Community tab in the Sisyphus app, I am shown <a title="screenshot" href="https://ca.mag.cm/ApuAJPLg" target="true">an error message</a>:</p><p>"Error: The old format of this exec call has been removed (deprecated since 2.1). Chagne to: cordova.exec(null, null, 'Service', 'action', ); - file:///private/var/containers/Bundle/Application/273348F3-920B-494F-8467-0206D54E5255/Sisyphus.app/www/plugins/cordova-plugin-wkwebview-engine/src/www/ios/ios-wkwebview-exec.js - 104"</p><p>This error does not prevent me from downloading new tracks 100% of the time. Around every 10 to 15 tries I will hit this error message, but the track also successfully downloads. Most of the time when I see this error, the track does not download successfully. Either way, this error has effectively halted my ability to download new tracks.</p><p>I am using firmware version 1.10.70 on my metal coffee table.</p><p>Anyone else have this problem or know of a work around?</p>]]></content:encoded>
						                            <category domain="https://sisyphus-industries.com/community/beta-releases-and-bugs/">Beta releases and bugs</category>                        <dc:creator>sisyphusindustries</dc:creator>
                        <guid isPermaLink="true">https://sisyphus-industries.com/community/beta-releases-and-bugs/error-downloading-new-tracks/</guid>
                    </item>
				                    <item>
                        <title>a couple of funny sleep issues</title>
                        <link>https://sisyphus-industries.com/community/beta-releases-and-bugs/a-couple-of-funny-sleep-issues/</link>
                        <pubDate>Tue, 14 Apr 2020 07:34:26 +0000</pubDate>
                        <description><![CDATA[Sisyphus mini 1.10.661. I tried setting a sleep time for night mode, with no wake time as I&#039;m usually gone most of the day so I wake it when I&#039;m home.  If night mode is enabled in this way, ...]]></description>
                        <content:encoded><![CDATA[<p>Sisyphus mini 1.10.66</p><p>1. I tried setting a sleep time for night mode, with no wake time as I'm usually gone most of the day so I wake it when I'm home.  If night mode is enabled in this way, my table always wakes up at exactly 12 midnight.  It's done that through a few firmware updates</p><p>2. Occasionally when it's been sleeping for a while - at least a few hours but more likely if overnight - I will hear it making little motor noises just as it does when it's running but quieter, like barely audible.  Waking and sleeping it again will silence it for a while  </p><p>Neither is really a problem, just curious </p><p>¯\_(ツ)_/¯</p><p> </p>]]></content:encoded>
						                            <category domain="https://sisyphus-industries.com/community/beta-releases-and-bugs/">Beta releases and bugs</category>                        <dc:creator>neophyte</dc:creator>
                        <guid isPermaLink="true">https://sisyphus-industries.com/community/beta-releases-and-bugs/a-couple-of-funny-sleep-issues/</guid>
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                        <title>Daylight savings time not honored for night mode?</title>
                        <link>https://sisyphus-industries.com/community/beta-releases-and-bugs/daylight-savings-time-not-honored-for-night-mode/</link>
                        <pubDate>Wed, 20 Nov 2019 07:07:09 +0000</pubDate>
                        <description><![CDATA[I&#039;m running the latest firmware 1.10.54 and I noticed tonight that my table went to sleep at 11:00pm PT, exactly 1h before its set sleep time of midnight. As daylight savings time just occur...]]></description>
                        <content:encoded><![CDATA[<p>I'm running the latest firmware 1.10.54 and I noticed tonight that my table went to sleep at 11:00pm PT, exactly 1h before its set sleep time of midnight. As daylight savings time just occurred ("spring forward, fall back") I think the table firmware isn't correctly honoring the sleep time and is setting my table to sleep 60 minutes (on the dot) prior to the set sleep time.</p><p>Does the table also sync with an Internet time server? I'm not even seeing a place where I could set the time or timezone if I wanted to.</p>]]></content:encoded>
						                            <category domain="https://sisyphus-industries.com/community/beta-releases-and-bugs/">Beta releases and bugs</category>                        <dc:creator>EveryoneIsAnotherYou</dc:creator>
                        <guid isPermaLink="true">https://sisyphus-industries.com/community/beta-releases-and-bugs/daylight-savings-time-not-honored-for-night-mode/</guid>
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